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 Damage When Crashing

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Posts : 48
Join date : 2012-03-17
Age : 22
Location : Asia

PostSubject: Damage When Crashing   Wed Mar 21, 2012 3:13 am

In-Game Name:Sheila Suzane
Type of suggestion:Car's/Damage
Describe the suggestion:When normally people would crash (like me). When I drive alone and crash, I don't really RP it when Im alone in the server( I know it's kind of Nooobish) but I want to suggest that when people crash it would cause damage to their health so that they don't just void anything, or they can prevent it by using /sb (seatbelt)
From a scale from 1-10 rate how important this suggestion is:6-8
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Posts : 928
Join date : 2012-01-04
Age : 24
Location : Equestria

PostSubject: Re: Damage When Crashing   Wed Mar 21, 2012 3:25 am

What about nonrp crashes?
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Posts : 435
Join date : 2012-01-04
Age : 26
Location : Missouri

PostSubject: Re: Damage When Crashing   Wed Mar 21, 2012 3:37 am

If you've been tasered, you know how the screen wobbles after getting hit. For the car crashes, if the impact is great enough, the motion effect can begin and you can lose a bit of health. The screen motion also effects the driving path of the car I believe, making it impossible to drive in a straight line.
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Posts : 483
Join date : 2012-01-08
Location : Forest/Home

PostSubject: Re: Damage When Crashing   Wed Mar 21, 2012 1:48 pm

True, yes it should shake the screen and all when you lose more than 100vehicle hp?
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Posts : 122
Join date : 2012-01-20
Age : 37

PostSubject: Re: Damage When Crashing   Wed Mar 21, 2012 1:59 pm

Easier solution; Roleplay the vehicle collisions. If not, you'll get punished. However, if you lag and such, and both parties decide to void it, then you'll be able to void it.

Anyhow, implementing this would cause major disadvantages. People can lag-pit into someone, someone might get bugged, et cetera.

I say no.
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