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 [map] Forest

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Seanykins
Makaveli
KaWavan
7 posters
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KaWavan

KaWavan


Posts : 99
Join date : 2012-01-03
Age : 25
Location : Czech Republic

[map] Forest Empty
PostSubject: [map] Forest   [map] Forest EmptyMon Jan 09, 2012 3:20 pm

In-Game Name: Nick_Buchtele
Level: 11
Type of suggestion: mapping
Describe the suggestion: I made like more realistic forest from "Blair Witch project"
I made it more trees and more dark so houses are near trees and it looks like more "scary"

Here is mapped where is that better forest:
(red color show you forest mod part)
[map] Forest Forst

From a scale from 1-10 rate how important this suggestion is: 4

Code:
CreateObject(690, 2539.3999023438, -83.599998474121, 41.099998474121, 0, 0, 0);
CreateObject(690, 2514.6000976563, -76.800003051758, 33.700000762939, 0, 0, 0);
CreateObject(690, 2536.8999023438, -64.5, 33.700000762939, 0, 0, 0);
CreateObject(690, 2556.1999511719, -55.400001525879, 33.700000762939, 0, 0, 0);
CreateObject(690, 2517.3000488281, -95.800003051758, 33.700000762939, 0, 0, 0);
CreateObject(690, 2551.1999511719, -118.30000305176, 33.700000762939, 0, 0, 0);
CreateObject(690, 2555, -97.800003051758, 33.700000762939, 0, 0, 0);
CreateObject(690, 2517.1000976563, -117.5, 33.700000762939, 0, 0, 0);
CreateObject(690, 2545.1000976563, -144.19999694824, 33.700000762939, 0, 0, 0);
CreateObject(690, 2504.6999511719, -171.39999389648, 33.700000762939, 0, 0, 0);
CreateObject(690, 2518.8000488281, -149.19999694824, 33.700000762939, 0, 0, 0);
CreateObject(689, 2527.8999023438, -178.10000610352, 35.799999237061, 0, 0, 0);
CreateObject(695, 2490.8000488281, -93.099998474121, 34.900001525879, 0, 0, 0);
CreateObject(791, 2575, -222.69999694824, 24.89999961853, 0, 0, 0);
CreateObject(791, 2556.8999023438, -186.80000305176, 24.89999961853, 0, 0, 0);
CreateObject(791, 2519, -216.19999694824, 22.5, 0, 0, 0);
CreateObject(791, 2475.3000488281, -167.5, 22.5, 0, 0, 0);
CreateObject(791, 2462.6000976563, -207.10000610352, 22.5, 0, 0, 0);
CreateObject(791, 2492.1999511719, -197.19999694824, 22.5, 0, 0, 0);
CreateObject(698, 2636.6999511719, -296.70001220703, 44.5, 0, 0, 0);
CreateObject(694, 2649.1999511719, -209, 33.900001525879, 0, 0, 0);
CreateObject(694, 2651.099609375, -272.69921875, 33.900001525879, 0, 0, 0);
CreateObject(694, 2646.5, -235, 33.900001525879, 0, 0, 10.049987792969);
CreateObject(694, 2665.8000488281, -230.19999694824, 33.900001525879, 0, 0, 0);
CreateObject(690, 2666.8999023438, -130, 38.099998474121, 0, 0, 0);
CreateObject(690, 2664.1000976563, -156.30000305176, 31.700000762939, 0, 0, 0);
CreateObject(690, 2633.1000976563, -160.39999389648, 38.099998474121, 0, 0, 0);
CreateObject(690, 2626.3000488281, -199.80000305176, 38.099998474121, 0, 0, 0);
CreateObject(791, 2598.3999023438, -184.5, 24.89999961853, 0, 0, 0);
CreateObject(791, 2617.1000976563, -118.80000305176, 24.89999961853, 0, 0, 0);
CreateObject(690, 2582.8000488281, 17.89999961853, 24.799999237061, 0, 0, 0);
CreateObject(690, 2582, 5.6999998092651, 24.799999237061, 0, 0, 0);
CreateObject(690, 2581.5, 61, 24.799999237061, 0, 0, 0);
CreateObject(690, 2583.1999511719, 78.800003051758, 24.799999237061, 0, 0, 0);
CreateObject(690, 2598.5, 96.099998474121, 24.799999237061, 0, 0, 0);
CreateObject(690, 2557.6000976563, 112.69999694824, 24.799999237061, 0, 0, 0);
CreateObject(690, 2586.8000488281, 115.40000152588, 24.799999237061, 0, 0, 0);
CreateObject(690, 2574.8999023438, 93.800003051758, 24.799999237061, 0, 0, 0);
CreateObject(690, 2604.6000976563, 60.900001525879, 24.799999237061, 0, 0, 0);
CreateObject(690, 2599.8000488281, 19.60000038147, 24.799999237061, 0, 0, 0);
CreateObject(689, 2578.3999023438, -24.5, 26.39999961853, 0, 0, 0);
CreateObject(689, 2596.5, -10.300000190735, 26.39999961853, 0, 0, 0);
CreateObject(689, 2581.5, -39.700000762939, 26.39999961853, 0, 0, 0);
CreateObject(689, 2602.3999023438, -29.10000038147, 29.799999237061, 0, 0, 0);
CreateObject(689, 2561.3999023438, -35.400001525879, 26.89999961853, 0, 0, 0);
CreateObject(689, 2543.1999511719, -26.200000762939, 24.799999237061, 0, 0, 0);
CreateObject(689, 2531.3000488281, -25.89999961853, 24.799999237061, 0, 0, 0);
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Makaveli
Administrator/Developer
Administrator/Developer
Makaveli


Posts : 450
Join date : 2012-01-04
Location : Zagreb, Croatia

[map] Forest Empty
PostSubject: Re: [map] Forest   [map] Forest EmptyMon Jan 09, 2012 3:24 pm

Post some screen shots?
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KaWavan

KaWavan


Posts : 99
Join date : 2012-01-03
Age : 25
Location : Czech Republic

[map] Forest Empty
PostSubject: pictures of that map...   [map] Forest EmptyMon Jan 09, 2012 3:27 pm

Okay lets see...
(be patient when pictures are loading)

[map] Forest Samp252b

[map] Forest Samp250m

[map] Forest Samp248q


Last edited by KaWavan on Mon Jan 09, 2012 3:49 pm; edited 2 times in total (Reason for editing : pictures)
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http://www.vejcokop.borec.cz
Makaveli
Administrator/Developer
Administrator/Developer
Makaveli


Posts : 450
Join date : 2012-01-04
Location : Zagreb, Croatia

[map] Forest Empty
PostSubject: Re: [map] Forest   [map] Forest EmptyTue Jan 10, 2012 11:11 am

I checked it IG. It's good, but if you could replace the "thin" pines with bigger ones, like in the original wood. Also, some variety should be added, not all trees are the same height. I'll wait to see other players opinion, in the mean time try to map it with the bigger trees, and the trees should be at different heights.
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Seanykins
Retired Administrator
Retired Administrator
Seanykins


Posts : 787
Join date : 2012-01-04
Age : 33
Location : Croatia

[map] Forest Empty
PostSubject: Re: [map] Forest   [map] Forest EmptyTue Jan 10, 2012 12:02 pm

Map some bigger and smaller trees and it should be fine :mad:
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KaWavan

KaWavan


Posts : 99
Join date : 2012-01-03
Age : 25
Location : Czech Republic

[map] Forest Empty
PostSubject: Re: [map] Forest   [map] Forest EmptyTue Jan 10, 2012 12:49 pm

sorry but iam busy with mapping on my server, maybe you can edit my map if you want
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http://www.vejcokop.borec.cz
Makaveli
Administrator/Developer
Administrator/Developer
Makaveli


Posts : 450
Join date : 2012-01-04
Location : Zagreb, Croatia

[map] Forest Empty
PostSubject: Re: [map] Forest   [map] Forest EmptyTue Jan 10, 2012 12:53 pm

I don't have time for it, I'll see if Nero or Ray have some time for it.
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Rafay

Rafay


Posts : 94
Join date : 2012-01-04
Age : 26
Location : Pakistan

[map] Forest Empty
PostSubject: Re: [map] Forest   [map] Forest EmptyTue Jan 10, 2012 1:19 pm

I will try mapping it but i am short of time so if i get time i will surely do this
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Kevy

Kevy


Posts : 483
Join date : 2012-01-08
Location : Forest/Home

[map] Forest Empty
PostSubject: Re: [map] Forest   [map] Forest EmptyFri Jan 13, 2012 11:17 pm

The person who attempts to cut anything down will get killed by me!

I like it :p
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Nico
Donator
Donator
Nico


Posts : 390
Join date : 2012-01-04
Age : 27
Location : Spain!

[map] Forest Empty
PostSubject: Re: [map] Forest   [map] Forest EmptySat Jan 14, 2012 9:00 am

I like it too. AS it is,no need for more right now. It's pretty awesome.
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https://vhrp.forocatalan.com
KaWavan

KaWavan


Posts : 99
Join date : 2012-01-03
Age : 25
Location : Czech Republic

[map] Forest Empty
PostSubject: Re: [map] Forest   [map] Forest EmptySat Jan 14, 2012 9:57 am

its little bit like the blair witch project, iam testing it on my server already right now, i found some little bugs with trees position but its ok
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PushItToTheLimitâ„¢

PushItToTheLimitâ„¢


Posts : 236
Join date : 2012-01-09
Age : 40
Location : On table with Donnie Brasco and Menny Rivera.

[map] Forest Empty
PostSubject: Re: [map] Forest   [map] Forest EmptyMon Jan 16, 2012 12:47 pm

I don't like it..
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Kevy

Kevy


Posts : 483
Join date : 2012-01-08
Location : Forest/Home

[map] Forest Empty
PostSubject: Re: [map] Forest   [map] Forest EmptyMon Jan 16, 2012 3:55 pm

PushItToTheLimitâ„¢ wrote:
I don't like it..

Please state a reason.
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Makaveli
Administrator/Developer
Administrator/Developer
Makaveli


Posts : 450
Join date : 2012-01-04
Location : Zagreb, Croatia

[map] Forest Empty
PostSubject: Re: [map] Forest   [map] Forest EmptyWed Jan 18, 2012 12:45 am

Will be added, gonna see how players will react to it.
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[map] Forest Empty
PostSubject: Re: [map] Forest   [map] Forest Empty

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